![Is there something i can do in hammer to make lighting maps easier? Light maxDistance and FOV are making some props and brushes ignore lighting. : r/ SFM Is there something i can do in hammer to make lighting maps easier? Light maxDistance and FOV are making some props and brushes ignore lighting. : r/ SFM](https://preview.redd.it/cug51momrpv51.png?width=936&format=png&auto=webp&s=cce6e16030b43309d5eb30fdf61c029d48c748db)
Is there something i can do in hammer to make lighting maps easier? Light maxDistance and FOV are making some props and brushes ignore lighting. : r/ SFM
![SFM. Is there something i can do in hammer to make lighting maps easier? Light maxDistance and FOV are making some props and brushes ignore lighting. : r/hammer SFM. Is there something i can do in hammer to make lighting maps easier? Light maxDistance and FOV are making some props and brushes ignore lighting. : r/hammer](https://preview.redd.it/ec73pucsspv51.png?width=640&crop=smart&auto=webp&s=f6e21ee8b8693b039f888ab6e9cc4f20618b2c01)
SFM. Is there something i can do in hammer to make lighting maps easier? Light maxDistance and FOV are making some props and brushes ignore lighting. : r/hammer
![Hi, i'm working on a map in hammer for an sfm project, and I'm wondering if there is a way to make these floating brushes move in the air a bit or Hi, i'm working on a map in hammer for an sfm project, and I'm wondering if there is a way to make these floating brushes move in the air a bit or](https://preview.redd.it/hi-im-working-on-a-map-in-hammer-for-an-sfm-project-and-im-v0-jh0a9zwbbkfa1.png?auto=webp&s=7d87e8e075955c47068580bdd617ce207191af75)